Captain any runner on β even one you don't own β at ×2. One race, one shot.
Today's card. Build your stable.
Pick six real horses under the Β£100 cap before the deadline. Tap a horse for its full form,
name a captain for double points, and save β your stable's stored and editable until the first race goes off.
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Today
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Your day
π¬ Race-day roomeveryone playing today
π Portfolio of the Daynominate a jockey + follow a yard β their runners add to your daily total
π― Conditions Callback one racing angle for the day β every pick of yours that has it and places earns a bonus
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Create a mini-league
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Share this code with your mates to invite them
Join a league
My leagues
You're not in any leagues yet β create one above.
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π¬ League chat
Members only. Say something about that captain pick.
βοΈ Head-to-head
Every week you're drawn against one rival β win the week, win the match. 3 pts a win, 1 a draw. Your normal points count, so there's nothing extra to manage.
Jumps 2026-27 Β· your stable
0.0season pts
How the season game works
Own a stable all season. Pick up to 10 real jumpers under the Β£200 cap. They're yours until you transfer them out β this is a marathon, not today's card.
They score whenever they run. Every start earns points on the same ladder as the daily game β win/place points, plus a Value bonus when your horse beats its ratings rank.
Name a Stable Star β . That horse scores double for the whole season β tap the star by any horse to move it.
Transfers. 2 free swaps a week; each extra one costs β4 pts. A Wildcard makes one week's transfers free.
Champion. Most points when the season ends on 25 Apr wins β the board then freezes into the Hall of Champions.
Squad valueΒ£0 / Β£200
Festival chips
One of each, twice a season β a set for each half, split at the King George (Boxing Day). Play one on a race-day to supercharge it. One chip per day.
Play on
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π Scouting report
How much your horses have improved since you signed them, in rating points. Spot one before the handicapper does and it shows up here.
Add horses to your stable
Top-rated jumpers below β or search by name.
Today's leaderboard
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Your edge skill vs luck
π Beat the Pundits
Race by race against what the national press actually tipped β same race, same field, so it's a straight fight. Captain doubling is stripped out on both sides, so this is purely who picked better.
You vs the Shadow
The auto-optimal stable you didn't pick, built from the market before racing and scored by the same engine. Beat it and your process beat the market β whatever the results did.
How it all works
Free to play. No betting, no real money. You pick real horses, they score when they run.
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Pick horses Six from today's card under a Β£100 budget β the favourite costs the most. Or own ~10 for the whole season.
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They score when they run Win 25, 2nd 15, 3rd 10, 4th 6. Your captain scores double. Nothing to do once they're in.
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Beat someone Your mates, the market, or what the papers tipped. Everything you score counts everywhere at once.
One rule worth knowing: you're never silently zeroed. If a horse is withdrawn we swap it, if a meeting is abandoned it's void not a loss, and your vice-captain takes over the double. We show you every change.
The games
π Festivals
Pick a small team for a single meeting. Runs alongside your stable β separate team, separate leaderboard, same points engine.
π Last Man Standing
Pick one horse a day β if it doesn't place, you're out. Never reuse a horse. Last player standing wins. Miss a day and we auto-pick a safe one for you.